PUBLIC FORUMS/GENERAL FORUM

Previous 1 2 3 4 5  Next

Iiridayn Donator Posted: 19:45:41 17th Jan 2015

Posts: 1612

Topics: 91

Location: United States

Gender: Male



CVS: that was the thought - gives everyone a reason to look, from time to time.




__________________________
SkyLords Head Programmer

Spelled: I I R I (not irii, irri, or iri).

Force of nature.

Cajin Von Sian Posted: 19:53:53 17th Jan 2015

Posts: 495

Topics: 79

Location: Angola

Gender: Male



Hmm, I guess you could always unload it frequently, what was the frequency you were saying 1 upd/ship, is that 1 unit per day per ship?


Iiridayn Donator Posted: 20:22:05 17th Jan 2015

Posts: 1612

Topics: 91

Location: United States

Gender: Male



Sorry - one production point worth per ship - so for E, 15 units per 15 minutes.




__________________________
SkyLords Head Programmer

Spelled: I I R I (not irii, irri, or iri).

Force of nature.

Cajin Von Sian Posted: 20:29:43 17th Jan 2015

Posts: 495

Topics: 79

Location: Angola

Gender: Male



Has potential, though would take a lot of ships a lot of time to draw it all, 20 ships there all day would take 520 days... and sounds like a pain to code, at least in my mind, have to check to see if they are inactive, and does it keep them from producing, though could potentially be something for that unused ship that is in the system, perhaps a higher leech rate, along with some non-def too maybe


Iiridayn Donator Posted: 21:28:31 17th Jan 2015

Posts: 1612

Topics: 91

Location: United States

Gender: Male



Who said anything about checking if they were inactive? :D.




__________________________
SkyLords Head Programmer

Spelled: I I R I (not irii, irri, or iri).

Force of nature.

Exemplary Strategy Posted: 11:44:19 18th Jan 2015

Posts: 928

Topics: 47

Location: United States

Gender: Male



Geez, gonna have to start checking for ships under planets much more.




__________________________
We have wings on our backs and we have horns on our heads, our fangs are sharp and our eyes are red, we're not quite demons or the one that fell, so choose to join us or go straight to hell!

Loyal as any dog.

Cajin Von Sian Posted: 21:31:54 18th Jan 2015

Posts: 495

Topics: 79

Location: Angola

Gender: Male



Hmm, so could just leech off of anybody, that would be interesting, additional upgrade for a ship, or part of pirating capability? Have to set it, like 'dock on planet' or just being in proximity does it? Since I could imagine sending quite a few ships and if had to click dock for each one would be more of a pain (which would be nice to be able to have a number of ships do the same action, like the hyperflight group selector, select them all and have the group perform an action.... although not sure about that since not sure how to differentiate it for saying 'all attack' to do a quick HW attack, suppose like RBA used to say, can't have everything easy), on the same update cycle as the planet?


Arcanix Posted: 11:52:33 19th Jan 2015

Posts: 2036

Topics: 129

Location: Portugal

Gender: Male



I would be ok with this as long as the new ship would have a significant cost and would be blocked by turrets.


TarogStar Posted: 13:35:40 19th Jan 2015

Posts: 372

Topics: 24

Location: United States

Gender: Male



couldn't be blocked by turrets, but it should probably pop up in personal news that your energy is being drained. It would have to be expensive enough that an active player destroying it would set them back.




__________________________
Nothing can stop the SWARM!

In memory of the Underdogs.

Cajin Von Sian Posted: 13:38:04 19th Jan 2015

Posts: 495

Topics: 79

Location: Angola

Gender: Male



I don't know that it would need to have a significant cost, after all with a tranny you pay what, 7,500 G to be able to steal millions in an instant. I could see some cost, maybe in Silicon, like solar collectors. (maybe I shouldn't have said that before I bought some more sili from my supplier first)

And what of the rate, 1 production point, it seems kind of small but I guess it would be a good starting point to start with.

Would this be an option for the round 120 introduction, a new ship that would create some new playing options


Previous 1 2 3 4 5  Next

© SkyLords 2002-2024 | SkyLords™ is Trademark worldwide | Terms of Use | Privacy Statement | Contact Us | Game FAQ
PUBLIC FORUMS
TICKETS
LANGUAGE FORUMS
SKYLORDS CHAT