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Lakamar Sinji Posted: 17:06:33 26th Oct 2005

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Call up the SL council and discuss the reset - if they want to move it forward (and I strongly encourage that position) then it can go to an entire vote of SL (starts chants of RE.... SET...... RE..... SET.... RE....SET)

As for the total points - I agree that they should not be wiped out - the historical mesaure is important - but I think tracking the "post reset stage" points as well as total points and points per round would be a good measure (especially for new players) - besides that ship experience statistic isn't going to be worth much when the max in 200% per ship so you can use that slot....




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Ice Shardz Posted: 17:08:02 26th Oct 2005

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LOL I remmeber when SL was plit down the middle for a reset and for no reset now most people want a reset. and I greatly agree. :D Even for total points. I will make a post in the SL Council, get your reps to vote on this please.




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Filas Posted: 17:09:21 26th Oct 2005

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total points and points of every round are in archive, so I think statistics for total points can be also reseted (if archive won't be destroyed)




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Infernal Shadow Posted: 17:14:22 26th Oct 2005

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neggy ive allready made a topic for the reset in sl council




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Ice Shardz Posted: 21:02:39 26th Oct 2005

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I saw thats why I didnt make one, and I saw the poll too.




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SmartFox Posted: 01:18:29 27th Oct 2005

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Reset now is impossible.. because we have a market now... Some ppl maybe bought credits for cash and after rest they will lose credits. If credits will stay.. so in that cays a reach player will sold all his resources and will start new game with (lets say) 50,000 credits... ( i had 14,000 credits and not was so reach like some of you ;) )

Another reason - now SL is active game.. clan wars , challenges , intentions... its all will disappeared... and most interesting, that players who boring now will bore forever.

Professor edit (comment): Reset means reset of everything to zero, including market, planets, credits, points, etc.




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Professor Posted: 07:47:14 27th Oct 2005

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If there is a reset, it will be announced in advance, and player can use credits before the reset.

Loss of credits is no worse than loss of large HWs. However, the more I think about it, the less I like the idea of a reset myself.




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Iiridayn Posted: 09:57:19 27th Oct 2005

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"total points and points of every round are in archive, so I think statistics for total points can be also reseted (if archive won't be destroyed)" -- VS is right about that. The prior round stats are stored in flat files, and further, we can start with the next round number being a reset, and just keep on incrementing the rounds. I'm personally ambigous about a reset -- I still regard myself as a fairly unskilled player, and still adapting - a reset would simply mean more adaptation.




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Rukna Baisioji Akis Posted: 10:54:06 27th Oct 2005

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I'm against the reset. Very strongly. Points could be reseted, if this is the preference of players, although i still can't understand that. That wouldn't affect the game hard. But reseting planets, resources, coords stored and everything that is gained by the players through long time of playing would be a noncence. I can't find a more gentle word for this. The game is changing. There are many new features that are going to be implemented. And of cource there will be changes as long as the game exist. So does this mean we'll need a reset after reset?

That principle of making "everyone equal" is one of the most stupid i already heard from joining the game, sorry LS ;) Players will never be equal. A month passes and that equality will vanish. We don't need any equality. That is against the spirit of all multiplayer games. New players join the game every month, so again, does this mean we'll need a reset after reset?

As for those total points, i don't think it is used by players to make decisions about players' strenght and wisdom. It depends on months played, also i often hear they were used to be gained using bugs and etc., and every month after every change offers different ways and amounts of earning points. So it doesn't show much. I would preffer the average place in statistics of all your rounds played. So all those changes wouldn't be a problem to this rate, as all the players in the same round have the same opportunities to make points. Just some of them use those opportunities better than others. So such rate could show that adaptation, which is mentioned. And we don't need any reset for that. It could become probably the most accurate rate showing the smart of players. And even if you win the round, it means you don't have many resources for the next one and probably will take worse position. As well as if you didn't take high position in a round, you'll have better chances in the next one.

Oops, once again, sorry for the lenght :)




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Professor Posted: 11:51:32 27th Oct 2005

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Wow. I like that idea. Ranking as percent of maximum points each round. This would be automatically adjusted for changes over time. Not to replace total points, but as additional data.




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