Naltsa Abe | Posted: 08:49:45 24th Oct 2005 |
Posts: 1600 Topics: 236 Location: United Kingdom Gender: Male |
Decent enough, Although the points for resources stored should only apply to players who have logged in within a certain amount of time,
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MageofMaddness | Posted: 08:50:49 24th Oct 2005 |
Posts: 1610 Topics: 121 Location: United States Gender: Male |
Yeah I was gonna suggest that
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Dios | Posted: 04:27:23 25th Oct 2005 |
Posts: 2511 Topics: 165 Location: United Kingdom Gender: Male |
Like last 5 days kinda thing to keep it regular?
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Filas | Posted: 10:06:15 25th Oct 2005 |
Posts: 2042 Topics: 148 Location: Lithuania |
points for stored res can be applied to all players - it is not a problem if inactive player gets some points. Just amount of points should not be too big.
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Professor | Posted: 10:32:33 25th Oct 2005 |
Posts: 5830 Topics: 405 Location: China Gender: Male ISP: MSN |
Well, at one point per million per day, a maxed HW with 15M of every resource would generate 120 points per day (for 120 million resources total), or 3600 points per round. Not very exciting, and I doubt that would change behavior in the slightest for any player.
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Professor | Posted: 10:37:22 25th Oct 2005 |
Posts: 5830 Topics: 405 Location: China Gender: Male ISP: MSN |
Also, I asked Iiridayn to implement points only for players who have logged in within the past seven days, and also to modify resource updating so it happens daily for all players who have logged in within seven days, but all resources thereafter stop being produced if a player has not logged in within seven days. Right now, the way inactive player resources are calculated is not as logical, as the only restriction is all resources are lost from the time of the last log in at the end of the round. So, you can be active for every day of the round and miss three days at the end of the round, then log in one minute after the new round starts, and you get no production for those three days. Alternatively, you can be inactive for the entire round, but log in every month on the last hour of the round, and you get a full month of production. The change to Zygi's coding that Iiridayn is working on now for player resource points and daily resource updates will change that so that players will not lose any resources at end of round unless they are inactive for more than a week.
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Lakamar Sinji | Posted: 10:58:48 25th Oct 2005 |
Posts: 1056 Topics: 78 Location: United States Gender: Male |
Can I suggest a reset?
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Cydiona | Posted: 11:13:14 25th Oct 2005 |
Posts: 1289 Topics: 34 Location: United States Gender: Female |
a reset would be nice
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Professor | Posted: 11:37:11 25th Oct 2005 |
Posts: 5830 Topics: 405 Location: China Gender: Male ISP: MSN |
Interesting. Well, I would want to have a majority of players request a reset before I did it. Also, I would like to have some more bugs worked out and features added before a reset.
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Rukna Baisioji Akis | Posted: 11:56:41 25th Oct 2005 |
Posts: 1374 Topics: 103 Location: Lithuania Gender: Male |
A reset would affect only total points and defeated players, so i don't see any necessity of it. I'm happy when i have lots of players above me which are my target to be overtaken
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