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Topic Title: Planet Aging (Simple Topic)

Topic starter: Professor

Topic started: 06:30:27 3rd Mar 2006

Posts: 47 Last post: 23:35:22 7th Mar 2006 by the twisted surfer

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Professor Posted: 06:30:27 3rd Mar 2006

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There are many planets in the game that have been added which are owned by SP Confederation. One change I would like to see starting in the April round is to have planets stop increasing in production points unless they are owned by a player. The only exception to this would be uncolonized planets, which would also continue to increase in production points, but SP Confederation planets would remain at the same production point levels from round to round hereafter. All planets owned by any player would increase in points from round to round. It appears that this was the way that Zygi originally had intended the code to work for round updates, with only player planets increasing in production points based on the comments within the original code describing round updates. However, it was not done that way, so it does represent a relatively major change.

In addition, with the new player mission changes, I believe that we may be able to stop or slow SP Confed planet drops, and rely more on new players to the game to increase total planet counts in the game. The drops of SP Confed planets will not be stopped right away, but the frequency and numbers of planets dropped will be decreased to maintain a relatively stable number of total planets in the game over time, within a range of 8000 to 12000 planets total as a goal.




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Naltsa Abe Posted: 06:35:29 3rd Mar 2006

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Ok ok, If your gonna do something like this then, why not make planets REALLY worth defending, Allow player to Upgrade planets properly, e.g. Make them 20x's not including buildings




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kotica Posted: 06:57:00 3rd Mar 2006

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that'll take all the fun out of discovering a high production planet. they'll only be other active players. which unless you pull a proffessor and dump alot of defensive resources on it. Since it is known to someone, that you probably offended by taking the planet, its not going to last long.

I don't like the idea.




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Dregnaought Posted: 07:18:21 3rd Mar 2006

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Why not have new systems (planets) added as ones are obliterated?
Also inorder to keep new players in the game maybe a set ratio of active players to planets?
Could the production of SP planets be upgaded randomly?
That way the discovery of a high production planet would still be possible, esp. for newbies.
If I had a complaint about the game, it is the difficulty of newbies becoming competitive. The upgades require to many resources to start.
But I don't wish to complain.


Bielka Posted: 07:24:51 3rd Mar 2006

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agree with kotika

I don't like this idea...




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Berserkas Posted: 07:35:30 3rd Mar 2006

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me neither




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Reiver Demon Posted: 07:38:32 3rd Mar 2006

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profs idea :camp: :camp: :camp:

i agree with those guys, bad idea




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Hope Posted: 08:38:07 3rd Mar 2006

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I also agree with kot :P




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Filas Posted: 10:01:02 3rd Mar 2006

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kotica is wrong in something:

"they'll only be other active players"

this is not true as it also can be inactive players.




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Iiridayn Posted: 10:32:49 3rd Mar 2006

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It also raises the value of high x planets somewhat. Currently, people tend to simply obliterate high x planets. By reducing the number of them, they become more valuable. Plus, it didn't used to be that there were any SP drops at all, so this is hardly a completely new situation ;P. If it was so easy to defend high x planets, I'd argue that it would already be done -- players can only spread themselves so thin. Currently, that they are obliterated indicates to me at least, that there are far too many of them floating around ;P.




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Filas Posted: 10:47:11 3rd Mar 2006

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also I see some paradox if SP planets would have no change in production points while player planets has - means you can find a noob system with 2 planets 10x (player planet and green planet) and one planet 9x (SP planet) :)

If we won't have SP planet drops, most of SP planets will be in one system with noobs, unless planet will be left for SP by some players. But if planet won't be aging while being SP, players probably would prefer to not to leave such planets, but to give them to inactive players (some players doing it even now).




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