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MageofMaddness Posted: 19:09:57 23rd Jan 2006

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sure....






B)




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MageofMaddness Posted: 19:35:59 23rd Jan 2006

Posts: 1610

Topics: 121

Location: United States

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Fusion Reactor 3 E: +6 H: -6
Hydroponics Farm 3 V: +6
Gold Mine 3 G: +6
Silicon Quarry 3 S: +6
Iron Mine 3 I: +6
Uranium Refinery 3 U: +6
Shield Generator 3 Sh: +6 E: -6
Turret # # online = def.
Warp Disrupter 1 online




any questions?
I'll write a guide to go with that. soo as I figure out all the stuff myself lol....



B)




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Teldin Posted: 17:29:12 22nd Feb 2006

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This should be moved and stickied to the new players forum.

And, it think a planet with 0 def (production planet) should be able to have at least 1 turret. Does anyone have just a 1Mil def planet with only 1 turret on it?? The high def turret numbers are ok but the low def turret limits are silly and useless.




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MageofMaddness Posted: 12:53:02 23rd Feb 2006

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mosft fighters survive 2-3 tureets though. so 1 turret is sort useful but... not really..... and Teldin why is it that everytime you post in a topic it gets unstickied?.......
:).....







B)......




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Teldin Posted: 14:10:32 23rd Feb 2006

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This was never stickied! I found it several pages deep :D




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GholaBashar Posted: 14:26:45 23rd Feb 2006

Posts: 1246

Topics: 68

Location: Romania



i agree, this should be stickied. it;s useful.




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Hope Posted: 14:38:54 23rd Feb 2006

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should be in new players forum though ;)




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Asphyiate X Posted: 23:07:11 27th Apr 2006

Posts: 1

Topics: 0



Whoa, what?!! WE HAVE TURRETS? MAN, I REALLY NEED TO LEARN HOW TO PLAY THIS GAME!! xD


Tweaker Posted: 00:45:56 28th Jul 2006

Posts: 1999

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Location: United States

Gender: Male



What are turrets?





















































































j/k




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interiority Posted: 14:32:11 28th Jul 2006

Posts: 1238

Topics: 152

Location: Ireland

Gender: Male



not funny

try a little harder next time, eh?




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