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Iiridayn Posted: 05:51:02 30th Sep 2005

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Mom: But why would you want to sell from a ship? ;P. To me, it's just not worth all the bother it would create ;P.

Mom, CJ: I still don't see how a free market relates to showing player names with resources. I understand that you want it though ;). I'm not agruing against showing player names themselves (and it would be very simple to do), but as a feature request, Prof has to make the decision about it.

"The necessary components for the functioning of an idealized free market include the complete absence of artificial price pressures from taxes ...]" -- Wikipedia again. So you are actually advocating, in some sense, a market that is not free. Technically, SL is not quite a free market since there are minimum and maximum prices (government controls), but free market still doesn't imply full information, as far as I can tell. Ofc you have some good points as to why seller information should be provided, but most of the real world economic issues that would otherwise apply are irrelevent, as far as I can tell, due to "government" involvement and escrow.

Anyway, bug Prof for a feature request, if you want names. ;). Btw, the "your res" page should be done in a few hours (so you won't need names for that reason anyway).




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MageofMaddness Posted: 08:28:11 30th Sep 2005

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http://www.skylords.net/com/31036/topic,page=6

" MageofMaddness Posted: 07:55:26 27th Sep 2005






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"Now free market.... at current you Cant buy from who you want to because you dont know who the hell youre buying from, in a free market the consumer is allowed to have favorite supplier, for no reason other than they like the person, so If digiat had a shop on the Market no one else would be getting my credits..... :D Now you get what Im saying?
post names next to the offers and walla, free market to buy from who you wish,no matter what the price......

And will you please implement the cancel order function, and tax that, I thought I explained how stupid, and mostly illogical buying your own recs back was... do I have to explain liquidity again?

Now as for selling from a ship, tis understandable that you dont get the idea.....
If I were to sell from my 2.5 mil. Trader that was situated at random coords somewhere in the SL universe, whatre the odds that someone would find it and pirate? at this moment in time there are no ship scanners and ships cannot be located cept by manual searching but plannets can, via Nerby and the bloody warp, as you know recs are much safer on ships than on plannets, and if the limit on the market were i mil recs total and the largest ship is a 2.5 mill?...... why would you? " ..... No WHY WOULNT You is My question :D

Its not that complicated Iridayn :D
and no offense taken :D

"


I dont think theres much else to say so I posted it again :D

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Filas Posted: 10:59:03 30th Sep 2005

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Location: Lithuania



I think it is no real need to show names - it makes it similar to stock exchange where many of shares are bought and sold without knowing real owners.
If you want to buy from special person, you always can find way to trade to him, and the market is possibility to just trade without politics :D




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Iiridayn Posted: 13:12:39 30th Sep 2005

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VS makes the point I would and Prof did (basically; we thought a lot of things through when we designed it), though much more eloquently than I could ;).

Mom: I still don't see why you would want a floating HW, much less sell from one... :P. Plus, what of future policy changes? What if after considering all alternatives, it is decided that Zygi had the best way to prevent floating HWs after all? Further, any way we find to make floating HWs unrealistic again will likly make marketing from them useless (isn't it already? ;P). Plus, please consider the effects on the user interface if not the backend. Further, once I get market constraints programmed in, the backend would have to look even worse to deal with ship markets (and the ships aren't even residential, so why would they have a market?) Nor would it be realistically cost effective to install one on a transport. Etc ;P. Too sleepy to write more atm ;P.




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MageofMaddness Posted: 22:35:49 30th Sep 2005

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the stock market i not a free market. the proper name is the stock exchange \, or the bit that youre talking about.. however when buyign anything you know verywell whoyoure dealing with......
I didnt expecxt you to get the bit about the shipd Iridayn ;) dont worry about it :).....
and as for Trade involving Credits.... You cant give Credit to anyone except clanmates.... unless there was a clan called thetrading clan that everyone knew the password to and there you could "trade" credits :) :D



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Iiridayn Posted: 04:04:47 1st Oct 2005

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Can set up a market transaction. Buy something worthless for a lot and sell it back for a little, until the appropriate amount of credits have been transfered. Sure you can't buy "nothing" (equivalent to giveing credits away), but this accomplishes the same thing.




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MageofMaddness Posted: 09:08:35 3rd Oct 2005

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Indeed it would :D



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Professor Posted: 11:44:22 3rd Oct 2005

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Free market can exist with or without identities. In the trading forum, you can trade with players who have to show their identities. In the market, trades are anonomous. If you prefer to only deal with specific players, use the trading forums or use PMs to set up trades. If you want to use the market, use it as it exists and stop trying to change it. There will be no identities there, just as with any standard commodities market or stock market in the world today. Identities are irrelevant when trading commodities, which is what these resources are.




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MageofMaddness Posted: 11:59:19 3rd Oct 2005

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Again You cannot trade for Credits in Trading Forumn uless you set up a Trading clan with a fictional clan leader where trading of credits would be posibbble as the password would be known to all.... say the password was trading, then the peoplewho wanted to trade all they had to do was join the clan trade the recs for credits then leave and go to their clan.... while in the trading clan the players would have an ironclan NAP that would last for 10 minutes after they left....
:D what you think ?


And since youre obviously on professpr? How come theyre no credits awarded for the person with the most points in a clan of more that 5 members?

That should be an award.... :(




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Professor Posted: 12:05:15 3rd Oct 2005

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There are points for top players. The person with the most points in a clan of more than five members was the top player of the round, and did receive 1000 credits. As always, this was a player from LTC (which is really starting to annoy me, as I would like to see SOMEONE else win for a change).

If you are asking why not award points to every clan to give to the top player, then no. I do not planet to dilute credit awards so much that everyone gets an award. We have awards for top players of each class and for top clans and top five players. That is enough.




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