Topic Title: New Ship Design (Simple Topic)
Topic starter: Cajin Von Sian
Topic started: 14:09:08 3rd Oct 2010
Posts: 28 Last post: 17:39:57 18th Oct 2010 by AlphaWarCraft
Cajin Von Sian | Posted: 14:09:08 3rd Oct 2010 |
Posts: 495 Topics: 79 Location: Angola Gender: Male |
What kind of new ship would people be interested in seeing- toss out your concepts and see if we can discuss pros/cons for each. |
Cajin Von Sian | Posted: 14:12:41 3rd Oct 2010 |
Posts: 495 Topics: 79 Location: Angola Gender: Male |
One mentioned has been a recycler ship, able to dismantle other ships and receive some of the resources expended back.
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Omnibus | Posted: 14:46:16 3rd Oct 2010 |
Posts: 30 Topics: 10 Gender: Male |
Would your suggestion above apply to docked ships?? |
Tiernan19 | Posted: 14:47:11 3rd Oct 2010 |
Posts: 244 Topics: 39 Location: United States Gender: Male |
fighter carrier
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Cajin Von Sian | Posted: 16:39:52 3rd Oct 2010 |
Posts: 495 Topics: 79 Location: Angola Gender: Male |
The recycler would just be able to dismantle your own ships, not sure want to deal with ability to kill other peoples ships with it since then dealing with attack/defense-
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Tiernan19 | Posted: 17:08:53 3rd Oct 2010 |
Posts: 244 Topics: 39 Location: United States Gender: Male |
well i see no point in a new model less the ship made would have a great point in the game i feel a carrier would be a good ship to have it would lead to more fighting .....as of right now the fighter model is only good for warp and now turrets there really are not any battles any more a carrier model would not only be good for takin hws but also in defensive of hws
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System Administrator | Posted: 17:44:01 3rd Oct 2010 |
Posts: 48 Topics: 50 Location: United States |
problem I see with dismantler is just balance. Defeats the point of the cost of the ship, cause you use it and use it, and when you need to change strategy, just dismantle them and get some resources out of them after using them to attack etc. Would be one thing if it took a week or something to dismantle them or something..but instant I see a major balance issue |
blazecon0 | Posted: 18:42:17 3rd Oct 2010 |
Posts: 144 Topics: 9 Location: United States Gender: Male |
how bout a mother-ship? acts like a small planet, able to make ships but only can iflight. can dock ships like a planet except its Mobile, has attack and def not energy and troops.
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Cajin Von Sian | Posted: 18:50:11 3rd Oct 2010 |
Posts: 495 Topics: 79 Location: Angola Gender: Male |
I don't know that carriers would be great for defending HWs or trying to stop attacks if it is a slow i-flight ship, if it is your own HW you are trying to defend presumably just be building 17ks to throw at whatever they have, and if trying to get to someone elses planet for defense then I'd prefer to just run normal fighters since could go faster and with the select all feature can group them pretty quick.
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Otto Carius | Posted: 20:58:17 3rd Oct 2010 |
Posts: 99 Topics: 9 Location: Indonesia Gender: Male |
hmm... sound like Deathstar
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FORTRANshadow | Posted: 21:10:23 3rd Oct 2010 |
Posts: 383 Topics: 17 Location: United States Gender: Male |
I wonder if a recycler/shipworks building would make more sense than a ship model. I would think it could dismantle ships but also repair damaged ships. That way, one would have to fly ships to a planet with the building and park them there.
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