Exemplary Strategy | Posted: 21:19:59 27th Nov 2014 |
Posts: 928 Topics: 47 Location: United States Gender: Male |
The struggle for Troops production is real.
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Arcanix | Posted: 12:25:20 4th Dec 2014 |
Posts: 2036 Topics: 129 Location: Portugal Gender: Male |
Game is too slowed pace which makes sence when it was created.
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ReaperOfSouls | Posted: 07:42:18 12th Jan 2016 |
Posts: 266 Topics: 15 Location: United States Gender: Male |
Just to throw some more ideas into the mix:
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SIGTERM | Posted: 17:34:34 5th Apr 2017 |
Posts: 63 Topics: 3 Location: United States Gender: Male |
I feel that the probing tutorial is really good but could be expanded with a picture or a visual representation.
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SIGTERM | Posted: 10:13:56 28th Apr 2017 |
Posts: 63 Topics: 3 Location: United States Gender: Male |
It's been a few weeks.
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Exemplary Strategy | Posted: 02:02:30 7th May 2017 |
Posts: 928 Topics: 47 Location: United States Gender: Male |
As a newbie, training an assault should happen naturally while capturing nearby spc planets and gathering the 5k per resource, If you're training a ship lower than 500k capacity it's a waste of troops, if you're training without any planet to capture with 500k+ defense that is player owned, then you're wasting troops. Newbies don't need trained assaults, especially not while still in the newbie arena.
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SIGTERM | Posted: 11:17:41 9th May 2017 |
Posts: 63 Topics: 3 Location: United States Gender: Male |
Not a problem, though I do disagree (and I'd like to think that my activity and placement from last round should support my reasoning explained below).
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