Topic Title: Balancing Defending with Attacking (Simple Topic)
Topic starter: Cajin Von Sian
Topic started: 08:39:39 18th Dec 2008
Posts: 15 Last post: 02:37:50 25th Dec 2010 by Exemplary Strategy
Cajin Von Sian | Posted: 08:39:39 18th Dec 2008 |
Posts: 495 Topics: 79 Location: Angola Gender: Male |
There had been talk prior to the crash about having a partial return on crashed assaults in HW attacks- make it a lil more profitable considering the generally weak non-def state...
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RioGrande | Posted: 09:38:05 18th Dec 2008 |
Posts: 972 Topics: 132 Location: United States Gender: Male |
Attacking- Some felt a downside to the game is the time it takes to build up for attacks- so we felt that you should be able to increase production using morale- .1% increase in production per 100k damage done to another player (.1% minimum so production planets count and SP/Aliens do not) with a 100% increase max- defending player drops a related % down to a minimum of 0 morale which would be normal production rates. ....
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Iiridayn | Posted: 02:13:52 19th Dec 2008 |
Posts: 1643 Topics: 98 Location: United States Gender: Male |
I like it.
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Pray | Posted: 18:31:51 20th Dec 2008 |
Posts: 2255 Topics: 147 Location: United States Gender: Male |
I like it too.
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Chaos | Posted: 11:13:58 21st Dec 2008 |
Posts: 6679 Topics: 367 Location: Lithuania Gender: Male |
I kind of like it
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me naam is m | Posted: 12:07:28 21st Dec 2008 |
Posts: 985 Topics: 37 Location: Netherlands Gender: Male |
yeah, 100% definitely is too much...
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Cajin Von Sian | Posted: 09:02:51 22nd Dec 2008 |
Posts: 495 Topics: 79 Location: Angola Gender: Male |
Could start Newbs out with 100% for their 1st month to help them get stronger quicker- more incentive to stick around since when ya start out feels like it takes awhile to really get going-
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Arcanix | Posted: 13:39:53 22nd Dec 2008 |
Posts: 2036 Topics: 129 Location: Portugal Gender: Male |
i would rather have stars assigned based on your position on player by total points, makes more sence to me. |
RioGrande | Posted: 17:25:19 22nd Dec 2008 |
Posts: 972 Topics: 132 Location: United States Gender: Male |
also like that idea
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Angel of Darkness | Posted: 03:24:11 25th Dec 2008 |
Posts: 471 Topics: 34 Location: United States Gender: Male |
very good ideas.... like to see it put into work.
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Cajin Von Sian | Posted: 21:01:02 10th Jan 2009 |
Posts: 495 Topics: 79 Location: Angola Gender: Male |
We were talking about it some more and wondered if this method might lead to a lack of HWs due to the hopefully increased attacking, if the interest and buildings would be insufficient to meet the demand of the potential more attacking so had a couple more ideas to add on to it
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