Professor | Posted: 22:52:56 10th May 2006 |
Posts: 5830 Topics: 405 Location: China Gender: Male ISP: MSN |
I can accept that, but I also think that credits for winning round should not be so high as to be their own reward for winning. Even with credits at the level they are at now, many players a year ago complained that large credit awards won by LTC helped them to win the next round and the next round, and so on. I don't think the criticisms then were valid, as LTC won because they were good and because they were willing to use a lot of reserves that they had built up over time on attacking, and were effective in hitting profitable targets.
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Filas | Posted: 01:38:18 11th May 2006 |
Posts: 2042 Topics: 148 Location: Lithuania |
in that times credits had much bigger value, as there were no other abilities to get credits - and probing without upgrades was absolutely inefective. After we got market, credits became a common hing for everyone, so 1000 credits now is just a price of 2 full trained assaults.
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Professor | Posted: 02:15:06 11th May 2006 |
Posts: 5830 Topics: 405 Location: China Gender: Male ISP: MSN |
Actually, at that time, I was buying resources for credits EVERY round from many players for 100 credits per 100k T. Limited amounts, but enough to get full probe upgrades and piracy detection at least. And, there were others buying credits as early as June 2005, although it was more difficult to do so then, as we did not yet have ability to accept credit card payments then.
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Filas | Posted: 10:09:33 11th May 2006 |
Posts: 2042 Topics: 148 Location: Lithuania |
I meant times when you was not able to buy credits at all. When you started selling credits, the value of these felt down a lot.
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Professor | Posted: 20:06:19 11th May 2006 |
Posts: 5830 Topics: 405 Location: China Gender: Male ISP: MSN |
There were no credits for round winners before I started selling credits, or if there was a gap, it was only for one round or so. As soon as I took over the game, about a year ago, I made two changes right away. One was ability to purchase credits was restored (it had been there previously in the game, but had been turned off by Zygi, so I restored it on a manual basis). The second was that credits for round winners started to be awarded once again, and the current point system for round winners was put into place. Thus, these credits now in existance for round winners have been the same basic amounts (with a few bonuses over time, but same structure in general) since last May. Credits have also been able to be purchased since last May or June.
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mehdec | Posted: 20:52:30 29th May 2006 |
Posts: 1152 Topics: 87 Gender: Male |
There were credits for round winners before. They might have been discontinued, but when zyx led ltc, he had more than 25 planets mos rounds.
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ThunRkid | Posted: 16:56:35 3rd Jun 2006 |
Posts: 3 Topics: 0 |
I agree also, it is flawed |
Aurora I | Posted: 11:01:42 11th Jun 2006 |
Posts: 57 Topics: 3 Gender: Male |
yeah
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Midnight Striker | Posted: 19:16:49 25th Jul 2006 |
Posts: 301 Topics: 29 Location: United States |
i think it should be based on points say like evry 500k points is 1000 credits or somthing like that for round winner. Say more you fight the more cridets should be given
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paladinbarry | Posted: 23:11:16 26th Jul 2006 |
Posts: 758 Topics: 81 Location: United States Gender: Male ISP: Pacific Bell |
totaly agree with striker
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