SuperSmithie09 | Posted: 12:32:31 20th Mar 2006 |
Posts: 425 Topics: 129 Location: United States Gender: Male |
ships assigned is just stupid y it was made int he first place who knows
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SuperSmithie09 | Posted: 12:38:31 20th Mar 2006 |
Posts: 425 Topics: 129 Location: United States Gender: Male |
Ok there are lots of holes in my idea I know but if bugs were fixed the fighters had less exp. and no assigned ships then it would be fine. Oh and if you find any more compliants feel free to tell me im always up for some constructive critisim
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MageofMaddness | Posted: 14:51:29 20th Mar 2006 |
Posts: 1610 Topics: 121 Location: United States Gender: Male |
just stop posting... all youre saying is gibberrish..... the game was changed because in the old system.... noobs had no chance of EVER competing with vets... now it is different... the game is a whole new game where if youre smart and skilled enough youll rise to be able to compete with the big dogs.....the game ahs been changing for the better but too many people... :cough: want to abuse the system instead of trying to make the game better and coompete fairly.... Im actually Really considering checking out that game that SF now plays where each round is a fresh start......
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Berserkas | Posted: 00:09:49 21st Mar 2006 |
Posts: 1515 Topics: 32 Gender: Male |
2500% assaults sounds fun
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Sniper666 | Posted: 02:36:02 21st Mar 2006 |
Posts: 394 Topics: 14 Location: Australia Gender: Male |
except to train. but it was true, they were real threats.
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Laurrriz | Posted: 06:17:00 21st Mar 2006 |
Posts: 1818 Topics: 114 Location: Lithuania Gender: Male |
especially when you lose one mid-training or at 2499 exp *cough* greenleaf *cough*
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Professor | Posted: 08:56:23 21st Mar 2006 |
Posts: 5830 Topics: 405 Location: China Gender: Male ISP: MSN |
We are not going back to the 2500% exp model with invincible HWs. Forget it. And, I don't want to hear any more about ships assigned to planets. Iiridayn's suggestion on this was the best of these options I have heard, but it was fairly voted on and rejected (although Iiridayn does claim that the way I worded the question biased the results, which might be true).
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SuperSmithie09 | Posted: 11:21:53 21st Mar 2006 |
Posts: 425 Topics: 129 Location: United States Gender: Male |
Oh come on it would be fun jk ok by popular demand I will stop posting (on this topic)
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Iiridayn | Posted: 11:32:59 21st Mar 2006 |
Posts: 1643 Topics: 98 Location: United States Gender: Male |
I also still feel that it's a reasonable solution to floating HWs (which, SuperSmithie09, was why Zygi did it in the first place ;P) ;P. However, players are too scared of the memory of the memory of the bugs to want to have anything to do with it . Sure, I got hit with it occasionally myself when I first played, but I see no reason why it can't be upgraded, fixed, and maintained . Anyway, I'm strongly in interest of less interest, but I'll go with whatever gets decided (and yes, I mostly gather, but I feel that with such an incredibly high rate of interest this game will eventually cease to be one. (And I feel it's a bit of a kludgy solution to stopping floating HWs, which is admittedly prolly my primary objection to it, true ;P)).
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Hope | Posted: 12:31:52 21st Mar 2006 |
Posts: 6522 Topics: 415 Location: United Kingdom Gender: Male |
Back then noone had large fleets
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