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Professor Posted: 07:35:07 28th Dec 2005

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I also was hit with 10 or 12 trained assaults on a large planet in the battle zone, but I was online at the time and was able to replace troops and energy during the attack by moving them from another planet. I lost a significant amount of defense, but the attackers gave up when they saw that defense was being replaced as fast as they could take it out.

I also lost another planet with about 15 M defense. It was a solo planet.

And, if you think that losing a planet with 15M defense does not matter, think again. It does matter to me.




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Filas Posted: 07:47:16 28th Dec 2005

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"And, if you think that losing a planet with 15M defense does not matter, think again. It does matter to me."

you are lieing - if it would matter to you, you would not keep planets with 15mln defence, while having ability to keep much bigger defence :D




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SmartFox Posted: 08:12:46 28th Dec 2005

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Excellent Prof... you will see how SL will die... and very fast :clap:




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swimerdude62 Posted: 08:13:36 28th Dec 2005

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maybe but the newlayers won't mind.




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Berserkas Posted: 08:45:07 28th Dec 2005

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die? this is gonna be COOL. finally ill have a HW :)




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Rukna Baisioji Akis Posted: 09:01:04 28th Dec 2005

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Professor, we just want to point out, that with such deffenses (ennormous shield, stronger turets, a very important ability to move from time to time) and the interest on all the resources attacking Hw's even for psichological damage will be useless. The examples of inactive players Hws mean nothing. The examples of non-max deffence Hws also mean nothing.

A x5 shield on a 20pt planet means that the risk to deffender is a joke. Removing the limit of resources in planets is a much better solution. The shield is already high more than enough.

The number of inactive players' Hws will fall to zero. I see nothing wrong here. But capturing active players Hw's requires more than resources. With such shields, turets, moving the effect will be the same as not having those Hws at all :shrug:

The interest rate should be also only on non-deffensive resources. No one needs 150M defence empty planets. The deffensive resources have to come to a planet not to defend the planet, not for storing and not for gaining interest. It have to come to a planet to defend all the rest resources.




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Arcanix Posted: 10:55:50 28th Dec 2005

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i would have to agree with rukna... :shrug:
this changes will hurt the game, instead of helping it, and we keep getting points for resources on planets?


Infernal Shadow Posted: 10:58:00 28th Dec 2005

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well the way its going now sl is dieing anyway




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Arcanix Posted: 11:00:57 28th Dec 2005

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i just think that getting resources in anotehr way otehr than gathering, its bad for the game :shrug:


Hope Posted: 11:03:59 28th Dec 2005

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Ok thats it!
"Interest for resources on planet 88% yes, mostly 2% per day"

88% voted yes for 2% even
statistically most the people who are complaining voted for intrest

Regardless
Quit complaining and die like the rest :P




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