Topic Title: PLANET UPGRADE COST REVISED (Simple Topic)
Topic starter: Professor
Topic started: 05:36:04 6th Dec 2005
Posts: 57 Last post: 00:05:16 7th Dec 2005 by drenlock
Professor | Posted: 05:36:04 6th Dec 2005 |
Posts: 5830 Topics: 405 Location: China Gender: Male ISP: MSN |
There will be a change in the cost of planet upgrades, starting next round. Right now, additional planets cost 50 credits per planet with a maximum of 50 planets. The maximum planets will remain the same, but cost per planet will increase from 25 credits per planet by an additional 5 credits per planet for each additional planet upgrade you purchase. Thus:
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SmartFox | Posted: 05:38:39 6th Dec 2005 |
Posts: 1557 Topics: 112 Location: Lithuania Gender: Male |
Hm... maybe start from 25 ? Cause now 50-th planet will back only after 17 days???
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Professor | Posted: 05:48:25 6th Dec 2005 |
Posts: 5830 Topics: 405 Location: China Gender: Male ISP: MSN |
Well, it does make the decision on how far to upgrade become more of a strategic decision.
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watupdogg | Posted: 05:49:05 6th Dec 2005 |
Posts: 2391 Topics: 346 Location: Portugal Gender: Male |
The total cost would be about 2750 credits. Dont do this . Thats too extreme of a price.
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Rukna Baisioji Akis | Posted: 05:50:55 6th Dec 2005 |
Posts: 1374 Topics: 103 Location: Lithuania Gender: Male |
I hardly imagine someone will support this change
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Professor | Posted: 06:09:32 6th Dec 2005 |
Posts: 5830 Topics: 405 Location: China Gender: Male ISP: MSN |
The updates for resources would happen only at the end of the day, and only once per day (at 1am server time). All ships are included, BUT, I agree that TROOPS on assaults should be excluded from this update function. Otherwise, you are right, you could have an attack planet, troops on the ships, ready to go, and lose 1% of the troops while waiting for the attack to start.
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Dios | Posted: 06:10:06 6th Dec 2005 |
Posts: 2511 Topics: 165 Location: United Kingdom Gender: Male |
It may not be so bad, 2750 credits with troops currently being sold at 67 credits per 100k would cost a total of roughly 4.2m troops with 64 credits remaining.
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Professor | Posted: 06:24:17 6th Dec 2005 |
Posts: 5830 Topics: 405 Location: China Gender: Male ISP: MSN |
As Runka points out, this change affects everyone equally, and it does make the number of planets to which you decide to upgrade more of a strategic decision.
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Rukna Baisioji Akis | Posted: 06:28:40 6th Dec 2005 |
Posts: 1374 Topics: 103 Location: Lithuania Gender: Male |
Omg...did the counting of 50 credits was made from the first planet?
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Infernal Shadow | Posted: 06:32:51 6th Dec 2005 |
Posts: 2410 Topics: 184 Gender: Male |
maybe u could then remove the 50 max planets or at least increase the number if the price will increase per upgrade purchased?
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Professor | Posted: 06:36:02 6th Dec 2005 |
Posts: 5830 Topics: 405 Location: China Gender: Male ISP: MSN |
No, only from the first upgrade, from 25 to 26 planets. Same as now. But, with the proposed change, you have LOWER cost to upgrade for only a few additional planets (better for newer players who are only upgrading a few more planets) and higher costs to upgrade to planets beyond 31 planets. Since many players only upgrade to 30 or 35 planets, they will have the same or lower costs of upgrading their planet limits with the SmartFox proposed change.
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