drenlock | Posted: 06:38:20 3rd Dec 2005 |
Posts: 622 Topics: 38 Gender: Male |
not until the origanol code is made more stable, i gather
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Iiridayn | Posted: 06:59:42 3rd Dec 2005 |
Posts: 1643 Topics: 98 Location: United States Gender: Male |
I can't think of why not, aside from messing with game balance. Maybe missing something though, so I prolly should do a "quick" code audit to make sure it'll work first, if Prof wants to do it later.
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Professor | Posted: 08:31:36 3rd Dec 2005 |
Posts: 5830 Topics: 405 Location: China Gender: Male ISP: MSN |
We could, in theory, have more than 20 production points, but I see no reason to change this limit at this time. Perhaps we could, at some point in the future, increase maximum planet production points again, but I prefer to keep it at x20 maximum for at least the next few months.
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Filas | Posted: 08:59:27 3rd Dec 2005 |
Posts: 2042 Topics: 148 Location: Lithuania |
I just think that it would be better to increase max gatheirng points to 25 instead of making shield 25% stronger - defence of HWs would increase to the same level, but we alos would be able to have some gatheirng, if we don't want defence.
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Cajin Von Sian | Posted: 11:32:52 5th Dec 2005 |
Posts: 495 Topics: 79 Location: Angola Gender: Male |
Since I am striving to not create any topics I had to find this one.
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Hope | Posted: 11:35:33 5th Dec 2005 |
Posts: 6522 Topics: 415 Location: United Kingdom Gender: Male |
Thank you
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Cydiona | Posted: 15:17:12 5th Dec 2005 |
Posts: 1289 Topics: 34 Location: United States Gender: Female |
*goes off in search of new players*
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Infernal Shadow | Posted: 15:22:05 5th Dec 2005 |
Posts: 2410 Topics: 184 Gender: Male |
lol no x9 planets (unless newbies dont finish missions) for a few days yet
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