Topic Title: Survey Results: Nov 2005 Survey (Simple Topic)
Topic starter: Professor
Topic started: 08:27:27 21st Nov 2005
Posts: 33 Last post: 05:57:07 26th Nov 2005 by Professor
Professor | Posted: 08:27:27 21st Nov 2005 |
Posts: 5830 Topics: 405 Location: China Gender: Male ISP: MSN |
Sorry about the delay in posting the survey results. A business collegue came in from USA over the weekend and I had to spent time with him, so have not been able to log in for about 36 hours. Annoying. Real life gets in the way of game time far too often.
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Professor | Posted: 08:32:52 21st Nov 2005 |
Posts: 5830 Topics: 405 Location: China Gender: Male ISP: MSN |
First question: Should ships be reassigned to planets. Most frequent answer was NO WAY!
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Arcanix | Posted: 08:37:44 21st Nov 2005 |
Posts: 2036 Topics: 129 Location: Portugal Gender: Male |
my solution to bring hw's back:
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Professor | Posted: 08:38:36 21st Nov 2005 |
Posts: 5830 Topics: 405 Location: China Gender: Male ISP: MSN |
Second question: Should we have turrets? 74% of players voting said yes.
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Professor | Posted: 08:41:37 21st Nov 2005 |
Posts: 5830 Topics: 405 Location: China Gender: Male ISP: MSN |
What should attack and defense be:
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Arcanix | Posted: 08:42:31 21st Nov 2005 |
Posts: 2036 Topics: 129 Location: Portugal Gender: Male |
Interesting distribution. So, 67% of players prefer smaller turrets, but majority of those who like weaker turrets want the ability to have a whole lot of them. Turrets will be designed to be able to withstand about 15-25 trained fighters, since this is range of compromise on overall voting with unlimited or lots versus few weak turrets.
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Professor | Posted: 08:49:26 21st Nov 2005 |
Posts: 5830 Topics: 405 Location: China Gender: Male ISP: MSN |
Tied vote on behavior of spies. About half of players want to have spies be able to report on turrets, and about half want spies to be unable to see turrets. However, all players want to have spies be invisible to turrets. So, turrets will only shoot at ships that attack the planet, which includes fighters and assault ships.
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Professor | Posted: 08:52:47 21st Nov 2005 |
Posts: 5830 Topics: 405 Location: China Gender: Male ISP: MSN |
Ship detections: NO WAY 55% of players. Strong enough to say no, but we might need to revisit this question again in the future. The issue is not closed forever YET, as 45% said yes.
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Professor | Posted: 08:56:26 21st Nov 2005 |
Posts: 5830 Topics: 405 Location: China Gender: Male ISP: MSN |
Production of planets: Majority of players voted for minimum payback on investment of 4 days of payback. Vote was strongly bias in this direction, with about 30% voting for 7 days payback and only a few players voting for 10 or 14 days production time to pay back investment.
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GholaBashar | Posted: 08:57:55 21st Nov 2005 |
Posts: 1246 Topics: 68 Location: Romania |
okay, so now we have a line of action. this is what SL is to look like in the near future. no more complaints
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Professor | Posted: 08:58:36 21st Nov 2005 |
Posts: 5830 Topics: 405 Location: China Gender: Male ISP: MSN |
Cost of other two buildings: Fusion Power and Shield Generator
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