Professor | Posted: 07:24:55 25th Sep 2005 |
Posts: 5830 Topics: 405 Location: China Gender: Male ISP: MSN |
Humm. I think that sounds too complicated. Hard to dock and undock fighters, but they can go with the battle control ship as part of a fleet group moving in I-Flight together.
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MageofMaddness | Posted: 12:50:15 26th Sep 2005 |
Posts: 1610 Topics: 121 Location: United States Gender: Male |
Right so current models under discussion are theScrounger/ Detector/ Jammer/ Commander
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Professor | Posted: 06:47:31 2nd Oct 2005 |
Posts: 5830 Topics: 405 Location: China Gender: Male ISP: MSN |
Oooo. Paracite. I like that one. A ship that steals slowly from ships and maybe from planets as well. Did not realize I had suggested something like this, but I like the idea of a paracite.
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Professor | Posted: 06:08:37 15th Oct 2005 |
Posts: 5830 Topics: 405 Location: China Gender: Male ISP: MSN |
Humm. I tried out Ogames. Seems like some of the ideas suggested by MoM come from that game. Not a bad game, but not sure how much support there would be for scavenger ships in this game. On the other hand, if exploded planets had a cost to obliterate but resources left behind to scavenge after obliteration, this might be interesting.
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JusticeDragon | Posted: 07:51:38 15th Oct 2005 |
Posts: 535 Topics: 24 |
what if you made like special ship like ones that could have the power to take like starting off at 5 mil defence but if you train them like 20 mill defence but each player could only have one and they would cost like a million iron |
TarogStar | Posted: 12:08:58 15th Oct 2005 |
Posts: 372 Topics: 24 Location: United States Gender: Male |
A bit too much there dragon... maybe cost would be more like 10 million iron and a lot of other resources as well. Although, again this would allow vets quite an advantage over new players that didn't have this. We need to think of things that will add to strategy, we don't want players with more playing time to be invincible just because of resources...
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JusticeDragon | Posted: 12:52:22 15th Oct 2005 |
Posts: 535 Topics: 24 |
cooool but like i was saying there's different models to choose from and the super assault was only one |
Zerohours | Posted: 18:47:26 15th Oct 2005 |
Posts: 2443 Topics: 287 Location: Canada Gender: Male |
assults should be able to have more xp...
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JusticeDragon | Posted: 21:02:09 15th Oct 2005 |
Posts: 535 Topics: 24 |
yeah like before they were changed |
Professor | Posted: 00:44:02 16th Oct 2005 |
Posts: 5830 Topics: 405 Location: China Gender: Male ISP: MSN |
I don't like the idea of a ship you could only have one of. Annoying to code I think.
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