Topic Title: Upcoming Feature: Market Fees (Sticky Topic)
Topic starter: Iiridayn
Topic started: 17:02:14 3rd May 2024
Posts: 5 Last post: 20:54:44 6th May 2024 by Zerohours
Iiridayn | Posted: 17:02:14 3rd May 2024 |
Posts: 1643 Topics: 98 Location: United States Gender: Male |
The SkyLords market has been run by a scrappy startup transport company, struggling to monetize their offerings. While they thought they'd get rich off of high volume trading, they weren't very good at math and forgot to charge transportation fees. The founders are currently looking to cash out and entertaining offers from a few investors who have plans for the market. You can help them decide which offer to accept, or help them find ways to monetize their current business model!
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Iiridayn | Posted: 17:06:31 3rd May 2024 |
Posts: 1643 Topics: 98 Location: United States Gender: Male |
I'm currently considering a 5% listing fee, a 10% transfer fee, resources travel in space via iflight in pirateable system-generated transports, and the fees would be in-kind and also produce system-generated pirateable resource cans in space.
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Zerohours | Posted: 20:05:04 3rd May 2024 |
Posts: 2443 Topics: 287 Location: Canada Gender: Male |
10/10 do not want market fees. Some kind of risk etc. sure. Fees no thanks.
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FORTRANshadow | Posted: 09:53:19 6th May 2024 |
Posts: 383 Topics: 17 Location: United States Gender: Male |
As one who has exploited the "frictionless market" for quite some time, I think a transaction fee does make sense. I'm thinking it should be more like a credit card fee of 2.5% or so of the resources being moved.
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Iiridayn | Posted: 10:57:18 6th May 2024 |
Posts: 1643 Topics: 98 Location: United States Gender: Male |
Hmm. So, small, in-kind.
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Zerohours | Posted: 20:54:44 6th May 2024 |
Posts: 2443 Topics: 287 Location: Canada Gender: Male |
Make me do 10s or 100s of freighter jumps instead of using the market. I mean we could but that sounds unpleasant.
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