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RioGrande Posted: 15:19:25 29th Jan 2007

Posts: 972

Topics: 132

Location: United States

Gender: Male



lol
sweet




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13:36:34 | ratas planet Shompanas has been captured by RioGrande, Elites In Da Galaxy.
18:28:35 | MageofMaddness planet 000MaddLab has been captured by RioGrande, IDG Elite Force.

All warfare is based on deception
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The Art of War

Arcanix Posted: 16:48:13 29th Jan 2007

Posts: 2036

Topics: 129

Location: Portugal

Gender: Male



meh, every change worst than the other, first too many non-def, now we will have alien hws without resources, probably in the first dyas someone will bother taking them but in the long run Aliens will ahev hws everywhere and once they reach 3M i don't see who would waste resources on such a target with no non-def resources

Why not make it 500K each non-def and production on def resources and coords NOT posted in news, this would be much better than any otehr option i see here(and not just a simply race to see who gets there first as it adds little or almost no startegy at all), also points for taking alien planets should be the same for taking SP planets.


mythics Posted: 18:55:50 29th Jan 2007

Posts: 851

Topics: 69

Location: United States

Gender: Male



its just an attmept to balance it, if it doesn't work we can always ditch it




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Rukna Baisioji Akis Posted: 00:47:37 30th Jan 2007

Posts: 1374

Topics: 103

Location: Lithuania

Gender: Male



I'd say this alien thing involves more strategy and tactics than many other game features but it appears to be a way too frequent. 1 time a day/announcment of coords/exact hour rotation by a permanent step so none of the timezones would be eliminated.

Current system brings an excess of points and non-deffensive resources. I don't think the sum of profit gained by all players is much greater than sum of losses happened in the race, but the fact is that amounts of deffensive reources are getting lower and amounts of non-deffencive ones increase a lot while in the current situation it shouldn't be so at all.

Aliens bring the need of trained assaults which is good, but points per round for attacking them are greatly too high - almost no need of player attacks which should be highly preffered.

Taking non-deffensive resources away will solve only one problem but points will still remain very huge. Making spc points for them will solve points problem but the excess of non-deffensive resources will keep growing very fast. And deffensive resources will still be wasted while they should go on player attacks.

I don't like this invasion without coords announced thing at all. It will simply lose the aim of aliens.

It's just too frequent now. Once a day is enough. But the hour rotation should be preffered then.




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Professor Posted: 04:55:18 30th Jan 2007

Posts: 5830

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Location: China

Gender: Male

ISP: MSN



If points were same as for SPC, then why bother. Just go train on an SPC planet.

As for no resources, they did not say that. They said no resources other than whatever was already there. So, just as many resources as with taking an SPC planet, plus 10x points, makes this still a nice target. And, there is always the hope of getting there first and finding some nice nearby planets.




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Filas Posted: 09:25:12 30th Jan 2007

Posts: 2042

Topics: 148

Location: Lithuania



well, I'm not active now, so I don't care much about these aliens, but still want to clear some mistakes in professor maths.

"So, just as many resources as with taking an SPC planet, plus 10x points, makes this still a nice target."

It's wrong - ordinary SP with resouces has around 10k-20k defence, so it gives 10-20 points for player who captures it. If player leaves planet to SP it can give 100-150 points, but no res. So alien planet would give 500x-1000x points and the same res as SP.
Unless I understood wrong and from next month alien planets will have the same defence as SP planets.




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mythics Posted: 11:54:03 30th Jan 2007

Posts: 851

Topics: 69

Location: United States

Gender: Male



i say give em turrets and whatch the fun begin




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Lakamar Sinji Posted: 12:37:48 31st Jan 2007

Posts: 1056

Topics: 78

Location: United States

Gender: Male



12:35:05 | zype has found the planet of Alien Invasion Fleet.

Hadn't seen that before




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zype Posted: 12:48:39 31st Jan 2007

Posts: 137

Topics: 18

Location: Lithuania

Gender: Male



I was surprised when checked nearbys. Aliens used green planet and they made good choice :)


zype Posted: 13:04:46 31st Jan 2007

Posts: 137

Topics: 18

Location: Lithuania

Gender: Male



Name:Alien Invasion Fleet
Points:34
Total Points:34
Morale:+151
Planets:9
Spaceships Lost:0
Spaceships Destroyed:1
Planets Lost:66
Planets Captured:3
Probes Launched:7
Planets Detected:15
Joined the game:30th Dec 2006

Aliens using probes too :)


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