Topic Title: I was thinking (Simple Topic)
Topic starter: Naltsa Abe
Topic started: 19:21:20 30th Mar 2006
Posts: 7 Last post: 00:48:06 2nd Apr 2006 by Iiridayn
Naltsa Abe | Posted: 19:21:20 30th Mar 2006 |
Posts: 1600 Topics: 236 Location: United Kingdom Gender: Male |
About fighter combat, now its all well and good being fast, and its all well and good being able to move up and down planes
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Iiridayn | Posted: 04:27:49 1st Apr 2006 |
Posts: 1643 Topics: 98 Location: United States Gender: Male |
1 is tricky ;P, but 2a is doable. 2b is difficult, but doable as well (just is slower, as every move command prolly requires a non-trivial query beforehand).
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Naltsa Abe | Posted: 07:11:00 1st Apr 2006 |
Posts: 1600 Topics: 236 Location: United Kingdom Gender: Male |
then again if 1 can be done 2 is not needed
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Iiridayn | Posted: 18:04:57 1st Apr 2006 |
Posts: 1643 Topics: 98 Location: United States Gender: Male |
Can you imagine how the user interface would have to work though? Because I can't ;P.
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Bert2 | Posted: 18:20:52 1st Apr 2006 |
Posts: 2477 Topics: 101 Location: United States Gender: Male |
I could,
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Iiridayn | Posted: 19:19:53 1st Apr 2006 |
Posts: 1643 Topics: 98 Location: United States Gender: Male |
If you could mock up a picture of what you're talking about I'd be better able to tell you how difficult it would be (as I'm not certain I understand quite what you just said ).
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Reiver Demon | Posted: 21:06:09 1st Apr 2006 |
Posts: 600 Topics: 15 Gender: Male |
look at MBIK's game, he has something like that, and a pic of what it looks like in his manual
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Iiridayn | Posted: 00:48:06 2nd Apr 2006 |
Posts: 1643 Topics: 98 Location: United States Gender: Male |
Bert: A problem imo is if they can hit each other from 5 off in the z axis but can't in the x or y axis. However, simply displaying them unmodified in the screen if they are +-1 and allowing attacks is quite doable; further difficulties arise if a new image needs to be added however.
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