Topic Title: December round changes (Simple Topic)
Topic starter: System Administrator
Topic started: 00:29:48 1st Dec 2005
Posts: 22 Last post: 20:54:15 9th Dec 2005 by Professor
System Administrator | Posted: 00:29:48 1st Dec 2005 |
Posts: 48 Topics: 50 Location: United States |
Buildings: Button added on the planets page.
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Devona | Posted: 00:58:05 1st Dec 2005 |
Posts: 1022 Topics: 33 Location: United States Gender: Female |
not with the above but my fighters trying to get into i-flight via the planets destination pannel, are refusing to believe they have enough fuel on. Which they do, more than enough.
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Iiridayn | Posted: 01:07:43 1st Dec 2005 |
Posts: 1643 Topics: 98 Location: United States Gender: Male |
Okay, some quick clarifications, just in case (since I prolly forgot to say it elsewhere ;P). You can only build one building at a time on any planet, and you need 15 million defence times the level of the structure you want to build (except turrets) -- ie, the planet must have 30 million defence to upgrade to a level 2 fusion reactor.
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iii2 | Posted: 01:13:44 1st Dec 2005 |
Posts: 207 Topics: 24 Location: India |
And I think that the wording for defence formula should be changed to formula for unsuccessful attack. |
Professor | Posted: 07:47:31 1st Dec 2005 |
Posts: 5830 Topics: 405 Location: China Gender: Male ISP: MSN |
Actually, it is for both successful and unsuccessful attacks. Defense loss is same with successful and unsuccessful attacks, just as it was before this change to increase shield effect by 25%.
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Devona | Posted: 17:45:16 1st Dec 2005 |
Posts: 1022 Topics: 33 Location: United States Gender: Female |
my Energy is -15 decrease per 15 mins, I have built 1 shield. Building finished over 12 hours ago yet no energy was lost and no shield was added until i built another building just.
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watupdogg | Posted: 17:51:50 1st Dec 2005 |
Posts: 2391 Topics: 346 Location: Portugal Gender: Male |
same thing wit me |
drenlock | Posted: 18:01:30 1st Dec 2005 |
Posts: 622 Topics: 38 Gender: Male |
so building start off at lvl 0?
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Devona | Posted: 20:15:28 1st Dec 2005 |
Posts: 1022 Topics: 33 Location: United States Gender: Female |
same with the Fusion reactor.. doesnt update till you hit manage buildings
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watupdogg | Posted: 20:59:11 1st Dec 2005 |
Posts: 2391 Topics: 346 Location: Portugal Gender: Male |
it works now just to let u know |
Iiridayn | Posted: 21:18:54 1st Dec 2005 |
Posts: 1643 Topics: 98 Location: United States Gender: Male |
Atm that is a feature, implemented to save coding time. To summarize for those that want to know exactly when a building is built: click on the buildings page. I wanted to do it differently, but was running low on minutes until the round update, and so did it in a way that would get it done on time. Eventually I plan to push building construction further back down the action chain (prolly the planets page), but right now I have finals coming up, and unlike earlier am taking a full courseload ;P. So I won't have much time this month to make changes to SL.
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