Topic Title: Galactic compression? (Simple Topic)
Topic starter: H911Reiver
Topic started: 14:14:34 5th Mar 2012
Posts: 9 Last post: 17:22:27 9th Mar 2012 by General Stonewall
H911Reiver | Posted: 14:14:34 5th Mar 2012 |
Posts: 1939 Topics: 44 Location: United States Gender: Male |
Let's face it, planets are extremely sparse.
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Laurrriz | Posted: 15:43:37 5th Mar 2012 |
Posts: 1818 Topics: 114 Location: Lithuania Gender: Male |
I find that having peaceful and safe parts of the SL universe is pretty cool.
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Tom Bomadial | Posted: 15:57:32 5th Mar 2012 |
Posts: 423 Topics: 76 Location: United States Gender: Male |
Most of us have planets we know of that can be taken if so desired. Several of us have records of several hundred systems. Now admittedly a lot of these are HW's of inactive players. But the fact remains that if you want something to attack, there are targets out there to spend effort on to have something to do.
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Laurrriz | Posted: 16:05:39 5th Mar 2012 |
Posts: 1818 Topics: 114 Location: Lithuania Gender: Male |
Undoubtebly (is that a word) so, but they are somewhat safe, aren't they ?
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Tom Bomadial | Posted: 20:10:43 5th Mar 2012 |
Posts: 423 Topics: 76 Location: United States Gender: Male |
There have been several things done to let players get some faster action-
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General Stonewall | Posted: 20:20:18 5th Mar 2012 |
Posts: 2187 Topics: 23 Location: Costa Rica Gender: Male |
I agree with you Tom. If you want to duke it out over production planets hit an active player in the BZ. I like hunting down my enemies so I am against compressing the the SL universe.
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H911Reiver | Posted: 21:24:10 5th Mar 2012 |
Posts: 1939 Topics: 44 Location: United States Gender: Male |
I dunno, the SL Universe was expanded to it's current +-12k limit way back in the day when we actually had active players beyond 10ish people and when there were 20k+ planets at any given point in time
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EL | Posted: 06:10:01 6th Mar 2012 |
Posts: 1705 Topics: 182 Location: United Kingdom Gender: Male |
I agree with Reiver about it being stagnent.
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Tom Bomadial | Posted: 12:13:36 6th Mar 2012 |
Posts: 423 Topics: 76 Location: United States Gender: Male |
The number of planets needs to be at equailibrum. It goes up and down depending on activity. A few more would not hurt. But compressing the system down would.
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General Stonewall | Posted: 17:22:27 9th Mar 2012 |
Posts: 2187 Topics: 23 Location: Costa Rica Gender: Male |
whoa just found this again? Tom what are you talking about? Planet counts going up and down with activity would mean that SL is in a state of equalibrum with the players in it. If you was refering to there needing to be a constant planet count, I think that would get boring after a while because you'd always be able to find an abundence of planets, and would really only end up bennifiting those who can't efficently manage their planets.
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