Topic Title: Troops (Simple Topic)
Topic starter: Zerohours
Topic started: 16:29:06 19th Nov 2011
Posts: 16 Last post: 20:04:27 5th Feb 2012 by General Stonewall
Zerohours | Posted: 16:29:06 19th Nov 2011 |
Posts: 2443 Topics: 287 Location: Canada Gender: Male |
16,712,030
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Bionicle | Posted: 17:20:29 19th Nov 2011 |
Posts: 239 Topics: 23 Location: United States Gender: Male |
lol yes
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Zerohours | Posted: 17:27:15 19th Nov 2011 |
Posts: 2443 Topics: 287 Location: Canada Gender: Male |
Is it still the buildings?
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FORTRANshadow | Posted: 19:26:40 19th Nov 2011 |
Posts: 383 Topics: 17 Location: United States Gender: Male |
there's another possibility... |
Zerohours | Posted: 19:30:22 19th Nov 2011 |
Posts: 2443 Topics: 287 Location: Canada Gender: Male |
Which is?
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Wynn Sol | Posted: 19:58:53 19th Nov 2011 |
Posts: 435 Topics: 6 Location: Canada Gender: Male |
You can only place 16.7 Mil E or T on a planet but it'll continue to grow to the same max as every other res.
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General Stonewall | Posted: 10:59:50 21st Nov 2011 |
Posts: 2187 Topics: 23 Location: Costa Rica Gender: Male |
I know that has happened in the past, but growing resources should stop at 16.7M on the planet no matter how that 16.7M got on the planet.
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Bionicle | Posted: 15:52:10 26th Nov 2011 |
Posts: 239 Topics: 23 Location: United States Gender: Male |
there is a trick/bug to make it go past 16.7 but im not gonna talk about it cause then everyone would exploit it i dont use it cause theres no point
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Zerohours | Posted: 22:29:18 26th Nov 2011 |
Posts: 2443 Topics: 287 Location: Canada Gender: Male |
Thank you for the most blindingly obvious and useless post of the century!
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Bionicle | Posted: 07:02:48 27th Nov 2011 |
Posts: 239 Topics: 23 Location: United States Gender: Male |
lol hey what do u expect from me lol
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me naam is m | Posted: 02:15:51 28th Nov 2011 |
Posts: 985 Topics: 37 Location: Netherlands Gender: Male |
I'm sure in actively maintained and moderated games you'd get backlash for keeping silent about an exploit, used or not...
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