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Topic Title: To Build a Stable Warp (Simple Topic)

Topic starter: Professor

Topic started: 02:12:19 7th Feb 2007

Posts: 9 Last post: 10:26:07 9th Feb 2007 by Dios

Professor Posted: 02:12:19 7th Feb 2007

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You need to select planet you want to have the warp go to (it must be one that you own), and before construction is complete, you will need to go back to buildings page for the planet you built it on for the warp to become active and appear next to the planet.

Also, if your ship is next to TWO stable warps, you can not decide which one you will take. The game will decide for you, and you might not like its choice. Therefore, be sure you have only ONE stable warp portal next to your ship when you click "enter warp".

Finally, stable warp is a ONE way portal. You can not return unless the planet you are going to also has a warp back to your starting point.




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zype Posted: 03:32:38 7th Feb 2007

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If I give planet A with stable warp ( from A to B ) to other player, does he still could come to my planet B?

Prof: YES. He and anyone in his clan would be able to use the Warp that you built. It is still operating, but with a new owner in this scenario.


Tweaker Posted: 05:12:49 7th Feb 2007

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Are fighter ships the only ship currently allowed to enter our man-made warps?

Will assault ships soon be able to jump our warps?

Do we risk losing our ships similar to the BZ warp?

Prof: There is ZERO risk of losing ship in BZ or Stable warp now. It costs fuel now instead of risking losing your ship.




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cork Posted: 06:33:05 7th Feb 2007

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Location: United States

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Zype: Yes, the warp is only destroyed if the building is destroyed.

Tweaker:Yes
Maybe, depends on whether Professor decides if that is a good decision.
Not like the old BZ warp. The stable warp is like the new BZ warp.




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IRON MAIDEN 666 Posted: 10:44:42 7th Feb 2007

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Location: United Kingdom

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Ok... I know you can go from one planet to another..... but what is the savings, or whats the + - of having one.... oh... and remember.. I've got to tell this to my little brother, who is 8.... so ...err.... make it simple...




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Dios Posted: 11:20:57 7th Feb 2007

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Why can I only build one stable warp?

Prof: You can build more than one (but one per planet only)




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Ragnorak Posted: 18:48:36 7th Feb 2007

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if its for fighters only than it is basically useless. except for sending fighters to hws. thats it.




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Professor Posted: 23:40:39 8th Feb 2007

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Some people might view the ability of getting fighters quickly to a HW of an alliance mate for defensive purposes as being an advantage.




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TallDude3rd Posted: 03:09:48 9th Feb 2007

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And it's a nice gimmick




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Dios Posted: 10:26:07 9th Feb 2007

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Yeah you could imagine it at the pilot party -

"here, watch me reach Camelot in seconds, it'll scare them :censored:less"




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