mythics | Posted: 17:34:28 21st Nov 2006 |
Posts: 851 Topics: 69 Location: United States Gender: Male |
oh no, this arguement again...i think this will exist forever and we never will come up with a decent solution beyond the new server (thus new version of SL)
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Gold Rush | Posted: 22:35:52 21st Nov 2006 |
Posts: 2969 Topics: 382 Location: United States Gender: Male |
Comodore i havent attacked a major hw recently... i have been saving for a special target i have a goal i aim for... when i get it i can rub it in everyones face thill i rebuild and do it again... also with 50 planets it dont take months to rebuild .... and u gotta pick ur targets wisely to get somethin out of it
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Comodore | Posted: 06:31:41 22nd Nov 2006 |
Posts: 111 Topics: 13 Location: Albania Gender: Male |
Good luck with your attack, although i doubt you will gain more than a maximum of 30% of what you will lose in the attack. Acoording to me thats not a very good bargain, at least not for some funn that lasts mere minutes.
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Griffin Vengance | Posted: 19:35:44 22nd Nov 2006 |
Posts: 3292 Topics: 197 Location: United Kingdom Gender: Male |
Problem is, credits simply don't mean that much to some people, and Commodore, you gain a lot less then 30%; you have to train the assualts as well, around 1.2 mill per. 50 assualts, and you're throwing over 80 mill troops at a 75 mill defended h/w; a loss.
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Bert2 | Posted: 19:49:48 22nd Nov 2006 |
Posts: 2477 Topics: 101 Location: United States Gender: Male |
Actually the current system will lead to much, Much more attacking. It's just the sprint players who don't see this....
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TallDude3rd | Posted: 03:25:26 23rd Nov 2006 |
Posts: 1850 Topics: 37 Location: Netherlands Gender: Male |
If attacking comes cheaper, noobs will take even longer to build up. The game isn't ment to be for easy attacking and over-active gameplay. ppl who are really active can pirate more, probe and find more etc.
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Comodore | Posted: 04:44:25 23rd Nov 2006 |
Posts: 111 Topics: 13 Location: Albania Gender: Male |
Griffin, yes i reckoned troops/energy remaining (at least some % of it) would be difficult to program. However i believe the automated credit award system would not be as difficult to program (although i am not very familiar with programing and would not know exactly how difficult it is).
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TallDude3rd | Posted: 07:26:41 23rd Nov 2006 |
Posts: 1850 Topics: 37 Location: Netherlands Gender: Male |
There are players training 50 assaults... That's a LOT of time invested. A lot of players CAN train that many assault but do not invest that amount of (boring clicking) time in the training.
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Bert2 | Posted: 08:32:45 23rd Nov 2006 |
Posts: 2477 Topics: 101 Location: United States Gender: Male |
Maybe we need a new training building that can autotrain but drains res from the planet in order for it to do so....This would increase attacks
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RioGrande | Posted: 08:34:38 23rd Nov 2006 |
Posts: 972 Topics: 132 Location: United States Gender: Male |
08:30:09 | LordAiron planet ArmorBase 002 has been captured by SmartFox, LT Confederation.
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