Rukna Baisioji Akis | Posted: 09:36:41 5th May 2006 |
Posts: 1374 Topics: 103 Location: Lithuania Gender: Male |
Better make that the next round. Announced a bit too late for this one. I have nothing against shield changing but those who are ready to attack this month will attack this month and those who aren't won't despite the change.
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Filas | Posted: 09:51:54 5th May 2006 |
Posts: 2042 Topics: 148 Location: Lithuania |
In principle I like this particular change, as 5x defence increase due to shields is really too big.
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Rukna Baisioji Akis | Posted: 10:49:04 5th May 2006 |
Posts: 1374 Topics: 103 Location: Lithuania Gender: Male |
The list looks pretty good
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Dregnaought | Posted: 12:06:16 5th May 2006 |
Posts: 150 Topics: 15 Gender: Male ISP: Verizon |
A watched pot never boils.
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kotica | Posted: 12:12:04 5th May 2006 |
Posts: 935 Topics: 84 Location: United States Gender: Male |
dregnaought: interesting points. Perhaps we are just part of an experiment the prof is conducting.
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SuperSmithie09 | Posted: 12:21:08 5th May 2006 |
Posts: 425 Topics: 129 Location: United States Gender: Male |
LEAVE IT ALONE PROFESSOR!!!!!!!!!!!!!!!!!!!
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Rukna Baisioji Akis | Posted: 13:08:20 5th May 2006 |
Posts: 1374 Topics: 103 Location: Lithuania Gender: Male |
Equalibruim is not a flat surface of the poriddge. Equalibruim is a tasty poriddge. Do we want a flat surface which means no stiring or do we want a tasty poriddge which is not achieved yet and requires some stiring? I want tasty poriddge.
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mehdec | Posted: 14:16:45 5th May 2006 |
Posts: 1152 Topics: 87 Gender: Male |
I think if we increase the rewards for places in the rounds and keep the defence formula that is now it will be better than changing formula. try playing with different variables
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Pray | Posted: 21:04:03 5th May 2006 |
Posts: 2255 Topics: 147 Location: United States Gender: Male |
"nooooooooooooooooooooooooo i dont like rollercoasters
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mythics | Posted: 21:47:24 5th May 2006 |
Posts: 851 Topics: 69 Location: United States Gender: Male |
i think that a good solution would be variable award amounts. like one round it is 2k credits for winner and the next month is 3.5k or something and its not posted till the first day of the round. so people would be wondering to go for the round cuz they think credit reward is good enough, or to hold cuz next round will be better. Also this would enable control over how many attacks occur (assumed) a high credit reward would mean greater attacking, while a low credit reward would give players time to catch their breath so to speak and to replenish the HW supply.
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