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Naltsa Abe Posted: 20:35:50 6th Mar 2006

Posts: 1600

Topics: 236

Location: United Kingdom

Gender: Male



I complain about the fact that while Turrent Specs say for every 1 mil defnece you have one turrent, but i seem to find planets with 10 mil defence and FAR more than 10 active turrents...

Oh And zero, when you know what your talking about Post again




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Naltsa Abe, The one, the only, the craziest welshman in the game!

You may have the troops and the assaults to go with them, but always remember....

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digiat Posted: 01:03:04 7th Mar 2006

Posts: 1249

Topics: 110

Location: Austria

Gender: Female



more than 10 actives - i think they are not active, but become active when active ones are destroyed, thats the way it was designed and i like it ;)




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the twisted surfer Posted: 01:18:08 7th Mar 2006

Posts: 481

Topics: 30

Location: Australia

Gender: Male



yeh im with abe on this one. Turrets=HaXZ0r :D




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Zerohours Posted: 05:51:33 7th Mar 2006

Posts: 2443

Topics: 287

Location: Canada

Gender: Male



then stop tryin to get turrets taken out of the game and ask that when defence lowers turrets get destroyed




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Naltsa Abe Posted: 06:40:03 7th Mar 2006

Posts: 1600

Topics: 236

Location: United Kingdom

Gender: Male



I never asked for the taking out of turrents, I asked for the orginal Specs to be adered to




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Naltsa Abe, The one, the only, the craziest welshman in the game!

You may have the troops and the assaults to go with them, but always remember....

I have crashed the server!!!

Zerohours Posted: 06:45:27 7th Mar 2006

Posts: 2443

Topics: 287

Location: Canada

Gender: Male



my BUTT you didnt...bombard you suggested liek 3 things that just kill them no risk to attacker...mite as well take em out genius....




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Professor Posted: 11:37:35 7th Mar 2006

Posts: 5830

Topics: 405

Location: China

Gender: Male

ISP: MSN



Turrets will not change. Not unless fighters change, and then turrets will change with fighters to keep rough balance between them.




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Zerohours Posted: 12:41:48 7th Mar 2006

Posts: 2443

Topics: 287

Location: Canada

Gender: Male



see i agree with prof




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Naltsa Abe Posted: 16:47:51 7th Mar 2006

Posts: 1600

Topics: 236

Location: United Kingdom

Gender: Male



Suggestions Idiot, their what people do, You know in an attempt to improve the game, If I post something random, others may build on it until its accually a good idea, you just attacked the idea.

And the balance i think may be a touch off, maybe not much but some




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Naltsa Abe, The one, the only, the craziest welshman in the game!

You may have the troops and the assaults to go with them, but always remember....

I have crashed the server!!!

Moiare Posted: 07:51:53 8th Mar 2006

Posts: 135

Topics: 6

Location: United States

Gender: Male



I'd just like to see more points awarded for destroying a turret. You can use up a lot of S to build fighters, take out the turrets, and end up with hardly anything. But turrets themselves work great.




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