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Professor Posted: 04:05:47 2nd Nov 2005

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Interesting proposal. Okay, I would like to have you submit this one to the SL council for consideration. I am increasingly coming to like this additional rule, but I am not sure it will be as accepted by the overall SL community. Lets see how the SL council reacts to this idea which Bielka has proposed above.

I feel strongly about the points per member issue, as part of the reason I introduced that to the game was to encourage smaller clans to feel like they have a chance to win, but if a clan of 15 can become a clan of four of the best players in the last minute of the round, there is almost no point in having such a measure of success. Therefore, that issue is definitely a new rule now.

Thanks to SmartFox for once again forcing me to think about rules. Between the two of them, SmartFox and VS/Filas do a good job of forcing me to think carefully about rules and game design, as they find ways to "beat the system" and make me rethink policies and existing code.




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Naltsa Abe Posted: 07:21:26 2nd Nov 2005

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Chaos Has come up with the Perfect Solution

Harsh But Bruitally Effective

No leaving or joining clans on last 3-5 days of round




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thabin Posted: 08:02:51 2nd Nov 2005

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I never said LTC are cheaters, it's just another loophole that has been exploited and needs plugging, yes exactly like the destroying of probes which is something I already had my say about in a different topic.

I'm "too stupid" for having an opinion??




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Professor Posted: 09:57:29 2nd Nov 2005

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I do not think you are stupid. I think you are brilliant for suggesting this theme of new policy recommendations, which are helpful to keeping fairness and balance in the game.

LTC did not cheat and did nothing dishonorable. However, I would like to prevent abuse of my intent, which was to give smaller clans something to work towards since they can not easily win on total points versus larger clans.

However, Bielka and others have correctly pointed out that there any multiple ways to abuse the award system, which probably should be considered.

I like Chaos solution, but implementing a hard coding change is difficult. We have not really looked much at the Clan modules, so I do not know how hard that would be to do.




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Moiare Posted: 10:23:18 3rd Nov 2005

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Personally, I consider exploiting loopholes to win a "game" dishonorable, and I believe LT to be very dishonorable.

I voiced my opinion against Syn members joining Armageddon at the last minute because I felt it was dishonorable. They are not members of Arm. and would not have stayed members, so yes, i would consider that cheating to be able to count their points. I also believe in the old saying that went something like, "It's not about winning and loosing, it's how you play the game". If I follow your logic, and I'm playing a game like monopoly, then I guess I could pick up my piece and move it randomly around the board when it is not my turn just because it doesn't specifically say you can't in the rules. And when someone calls me a cheater, I can just call them stupid for not thinking of it first.

zyx, I am very offended by your statement. It's people like you that would let their grandmother starve to death while working in a sweatshop that you own. You give your clan and country a bad name.

Prof, you have your hands full, but you're doing a good job.




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Rukna Baisioji Akis Posted: 10:51:14 3rd Nov 2005

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That was nothing dishonourable. That was a beautiful example of diplomacy and strategy. Without such tactics, this game would be too mechanical. I don't have anything against forbidding such tactic, although i don't consider this as an important loophole. I also had nothing against those points by killing probes, finding loopholes is probably the best thing making this game is a strategy one.

And i'm considering to show one at the end of the round, which would probably also gain negative reaction :D




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Filas Posted: 11:31:28 3rd Nov 2005

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I think giving credits for points per memeber is not very fair - why clan with more members should loose to clan with less memebers just because several members of bigger clan has small amount of points? Although if you count best members points average, bigger clan will have better result.




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Professor Posted: 11:59:16 3rd Nov 2005

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Humm. Maybe the best solution after Novermber with all this bickering about these issues is to stop awarding clans credits. It is easy to see individual winners, but I also think it is unfair to award credits to a clan just because it has more members and so is bigger.

Some players also have complained to me that the only reason LTC is winning every round is bacause they got credits from winning the prior round. To be honest, this shows an incredible lack of understanding of how little in the way of credits each player in a clan like LTC receives and how little impact those credits have on game success and strategy. Other players have complained that the amount of credits awarded is far too low for the effort involved to win the round, and we should have 10x or more the current level of clan credits awarded for a round.

Credits are not intended to be large enough as an award to change strategic positions of players, other than possibly the winner of the round as an individual. Credits are a form of recognizing an achievement that is impressive and deserves an award. To say that it is unfair to award credits to a small clan with high points per member is not really more logical than to say it is unfair to award points which unfairly favor larger clans. However, I would be willing to take away points per member awards for winning clans, if players really feel that this is unfair, but I will not increase credits for overall points. I would rather increase points for second and third place winners instead of clan credits for total points if we eliminate points per member for clans.




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Filas Posted: 12:20:26 3rd Nov 2005

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"but I also think it is unfair to award credits to a clan just because it has more members and so is bigger."

I not agree with this, as it is much harder to keep big clan together than small clan, so making strong organisation which can beat other organisations should be awarded (and what is important, in theory clan with many average or even weak players can win against clan with several strong players, while these strong players can have all top places in player rankings - that would be the victory of organisation, which, I think desreves prize).
But awarding points per member has no sense.
So I think all credits for clan should be only in one category - total points.




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Infernal Shadow Posted: 12:23:03 3rd Nov 2005

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then no one will ever beat LTC we all may aswell quit now




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